STUDENT CASE

Young Ones ‘24

BRIEF

Create a headline-breaking Fanta brand act that shows how our brand and product can play a role in popular culture that appeals to teens.


BACKGROUND

Nearly 90% of Gen Z play some kind of console/game every day and most of them alone.

INSIGHT

Every experience is made for sharing.


solution

Fanta x DXRacer – Two-Seated Gaming Chair.

CREDITS
Marcus Harder Olsson (AD)
Jonathan Alonso Jonsson (CW)